The developer of Highguard, a PvP shooter that launched just over a month ago, has announced it will be taken offline on March 12. The decision comes after the team was unable to maintain a sustainable player base despite initial success.

Highguard, which debuted at the 2025 Game Awards with high expectations, saw its peak concurrent player count drop sharply from over 97,000 to just under 200. The game's free-to-play model, relying on in-game marketplace sales, struggled to sustain itself as player interest faded quickly.

  • Key Specs:
  • Peak concurrent players: Over 97,000 (January 26)
  • Current concurrent players: Under 200
  • Shutdown date: March 12
  • Final update: Includes new character, weapon, account level progression, and skill trees

The team at Wildlight Entertainment had previously laid off most of its staff just 16 days after launch, signaling early struggles. Despite the game's strong initial performance, it failed to secure long-term engagement, leaving developers with no viable path forward.

Highguard: A PvP Shooter Shutters After Brief Online Life

Highguard was neither a poorly made game nor an outright flop—it simply couldn't compete in a genre already dominated by established titles. The final update, expected soon, promises significant content, but the writing is on the wall for its future.

The shutdown reflects broader challenges in sustaining player interest in free-to-play shooters, where high initial hype often fails to translate into long-term retention. Developers will take note of this as they navigate similar risks in an increasingly competitive landscape.