To say revived by its original founders, and development picked back up. It was originally intended to launch in 2021, for what it's worth.
With over 62 million views on its seven-year-old announcement trailer, and the developer Hytale launch time tomorrow, excitement for its release certainly hasn't died during its downtime.
Just a day before release, the founder of Hypixel, Simon Collins-Laflamme, announced that the team had already "officially secured the next two years of development costs through pre-purchases."
Pleased to announce that we have officially secured the next two years of development costs through pre-purchases. Combined with my personal commitment of ten years, we are looking very strong for the future ❤️Thank you all for the support.Hytale is saved.We are almost home.
For a team that's grown to over 50 developers now (many former Hytale developers who were rehired), that's good going, especially given the early access package starts at $20 because
Collins-Laflamme goes on to say, "Combined with my personal commitment of ten years, we are looking very strong for the future. Thank you all for the support. Hytale is saved. We are almost home."
If you're unsure what the 'personal commitment' is referring to, Collins-Laflamme says he's dedicated to supporting Hytale for the next decade, effectively regardless of the game's success, as he had initially co-funded the project alongside co-founder Philippe Touchette.
Fingers crossed, Collins-Laflamme's perhaps unwise dedication to the project won't need to be tested following the success so far.
