Electronic Arts didn’t just lead the pack in 2025—it left competitors in the dust. The publisher’s three biggest releases accounted for every AAA game in the top three global sales rankings, a feat no major rival could match. Battlefield 6 claimed the top spot, while EA Sports FC 25 and EA Sports FC 26 secured second and third place, respectively. Combined, their sales outpaced even the most dominant single-title performance of the year.
This wasn’t just a regional trend. Unlike past reports focused on U.S. markets, the latest data spans global PC and console transactions, confirming EA’s grip wasn’t limited to one region. The results underscore a year where the publisher’s strategy—balancing blockbuster franchises with steady updates—paid off in a way few anticipated.
The dominance extends beyond raw numbers. While Microsoft spent more on advertising last year, EA still topped the charts for total game downloads across platforms. Even in free-to-play, Skate emerged as the most downloaded title, though engagement metrics tell a different story—ranking 17th in monthly active users.
At a glance: EA’s 2025 sales trifecta
- #1 Battlefield 6 – The year’s best-selling AAA game globally, cementing EA’s position as the leader in first-person shooters.
- #2 EA Sports FC 25 – The sports franchise’s 2024 release carried momentum into 2025, proving its staying power.
- #3 EA Sports FC 26 – The latest iteration in the series rounded out the top three, with combined sales surpassing any single competitor.
Yet the bigger story lies in what’s not changing. While EA’s new releases dominated the top tier, the majority of best-selling games fell into a different category: older titles priced between $30 and $60. Games like ARC Raiders, Split Fiction, and Elden Ring Nightreign—alongside remasters and mid-tier AAA releases—proved that for many players, premium pricing isn’t the only path to value.
For competitors, the message is clear. EA’s strategy isn’t just about launching hits; it’s about controlling the entire upper echelon of the market while ensuring its back catalog remains relevant. And in a year where even indie breakouts like R.E.P.O. and PEAK made the top five when expanding beyond AAA, the publisher’s ability to dominate the premium space remains unmatched.
The question now isn’t whether EA can repeat this success—it’s how long the rest of the industry can keep up.
