NVIDIA's latest GeForce RTX 40 series graphics cards, codenamed Ada Lovelace, arrive with Frame Generation and DLSS 3.1 already integrated into their firmware. This means users won't need to manually install or update upscaling software—FSR 3.1 is baked in from the factory. However, FSR 4, the next evolution of AMD's upscaling technology, remains unsupported on these GPUs.
This built-in approach simplifies setup for end-users, eliminating the need for third-party DLLs or manual configuration. But it also locks out any potential future compatibility with FSR 4, which could become a consideration as upscaling standards evolve. For power users and modders, the absence of FSR 4 support—along with the incompatibility of existing DLL-based mods—means these cards will rely solely on NVIDIA's native solutions for upscaling.
At launch, the RTX 40 series includes models like the RTX 4090, RTX 4080, and RTX 4070 Ti. These GPUs feature significant performance improvements over their predecessors, with higher core counts, improved ray tracing capabilities, and support for new features like Frame Generation. However, the lack of FSR 4 support may influence how developers optimize games moving forward, particularly if cross-platform upscaling becomes more prevalent.
The decision to bake in FSR 3.1 while excluding FSR 4 suggests a strategic focus on NVIDIA's own ecosystem. Whether this will be a long-term advantage or a limitation remains to be seen as the industry continues to shift toward more advanced upscaling techniques.