The survival sim God Save Birmingham is about to get bloodier—and messier—in its next alpha tests, where players will finally be able to swing haunches of meat like a medieval weapon. It’s a grimly fitting twist for a game where hunger and stamina are as deadly as the undead. Alongside this bizarre new combat option, the developers have overhauled weapon accuracy, added durability systems for tools, and even included the option to wash up in a horse trough when hygiene becomes a priority over survival.
While the idea of using meat as a weapon might sound absurd, the game’s developers are leaning into the brutal, historically grounded tone of 14th-century life. Scythes and hammers join the meat haunch in the arsenal, with combat now featuring more precise limb-targeting mechanics. The trailer also highlights a new guidance system, tracking stamina, hunger, injuries, and even the wear-and-tear of tools—because what’s the point of crafting a weapon if it dulls after a single swing?
The attention to survivalist detail extends beyond combat. Players can now build barricades with proper door installations and latches, sharpen tools to maintain effectiveness, and even dunk their heads in water for a semblance of cleanliness. It’s a stark reminder that in God Save Birmingham, survival isn’t just about dodging zombies—it’s about enduring the grind of medieval existence.
The next alpha tests run in two phases: an exclusive session for current testers from February 19 to February 23, followed by an open test for all players from February 26 to March 2. The game is expected to launch in early access later this year, continuing its exploration of a world where every resource—even a half-eaten haunch—could be the difference between life and death.
