Remedy Entertainment has dropped its first hands-on gameplay trailer for Control Resonant, signaling a major leap forward in the studio’s signature blend of supernatural action and environmental storytelling. The reveal, part of a broader February showcase of upcoming PlayStation exclusives, underscores the game’s scale—not just in scope, but in technical ambition. At its core lies Dylan Faden, Jesse’s brother and the game’s protagonist, wielding the Aberrant, a weapon capable of reshaping itself in real-time to counter paranormal threats.
What stands out immediately is the sheer variety of combat scenarios. The trailer cuts between dense urban environments, eerie abandoned facilities, and chaotic boss encounters, each designed to test the player’s adaptability. The Aberrant’s transformations—from razor-sharp blades to electrified whips—mirror the fluid, high-octane combat of DmC: Devil May Cry, a game Remedy has cited as a key influence. The result is a combat system that demands precision but rewards creativity, with players encouraged to exploit the environment as much as their weapon.
The trailer’s brevity belies its impact, offering a glimpse into a game that appears to push the boundaries of what Remedy has achieved with its first Control. The studio’s interim CEO has emphasized that Control Resonant* is being marketed as a day-one priority for fans of action RPGs, with a global campaign designed to position it as a standout title for 2026. Early reactions suggest the trailer has only deepened anticipation, with comparisons to past Game of the Year contenders already circulating.
Key gameplay highlights
- Dynamic weapon system: The Aberrant shifts form mid-combat, adapting to enemy types—blades for slicing, electrified tendrils for stunning, and even a grappling hook for mobility.
- Environmental integration: Combat isn’t just about the weapon; players will need to manipulate doors, debris, and even structural elements to turn the tide against paranormal foes.
- Boss encounters: The trailer teases large-scale battles that demand quick thinking, with enemies exploiting weaknesses in the player’s approach.
- Visual polish: Remedy’s signature dark, atmospheric aesthetic is on full display, with fluid animations and a soundtrack that amplifies the tension.
The game’s development has been framed as a labor of love, with Remedy’s leadership describing it as the studio’s most ambitious project yet. While no official release window has been confirmed, the aggressive marketing push—including a high-profile reveal at The Game Awards—hints at a launch timed to capitalize on holiday season momentum. For fans of Control or action RPGs with a supernatural edge, Control Resonant* is shaping up to be a title worth watching closely.
For developers and modders, the game’s emphasis on environmental interaction could also open doors for community-driven content, though specifics on customization tools remain unannounced. The focus, for now, is squarely on delivering a polished, high-stakes experience that lives up to Remedy’s reputation for innovation.
